Section 2 of 2 for concepting the EMP Device. The thrilling continuation and second half of the tutorial follows up in Photoshop where in real time I go over the techniques and layer organization I use when finishing a concept from a 3D render.
Part 1 - Design Document (14min)
Part 4 - Concept Paintover (68min)
Part 5 - Concept Paintover (72min)
EMP Device Paintover PSD
Mike Garn is a professional concept artist and game developer based in Los Angeles, CA. He has worked on AAA games such as Call of Duty: Infinite Warfare, Call of Duty: Black Ops 3, Star Citizen and Rainbow 6: Siege.